VISION

Imagine if everyone playing Fortnite could suddenly not only customise their avatars, but create their avatars’ clothes…flex their favourite brands and artists on those clothes…take them into Roblox and Minecraft…play to add value to them…and then sell them.

And as a brand…imagine all 350 million Fortnite players were suddenly able to promote your IP across multiple gaming and social spaces with no marketing spend from you whatsoever.

CREATE > WEAR > PLAY > SELL

CREATEWEARPLAYSELL

RSTLSS gives brands, influencers and artists the freedom and accessibility to create and sell multiverse fashion, through an engaging, gamified experience. RSTLSS grows crypto-native brands, and on-boards traditional IPs into the metaverse.

CREATE

Easily create multiverse wearables, using limited edition licensed graphics, and contemporary designer streetwear.

WEAR

Flex your design across the multiverse and IRL.

PLAY

Play to evolve wearables into extra rare and valuable editions.

SELL

Securely sell licenced artwork and wearables, plus resell in RSTLSSX secondary marketplace.

HOW IT WORKS

For consumers
  1. Choose your wearable type
  2. Customise with limited edition graphics by renowned brands and artists
  3. Mint your design as an NFT
  4. Add wearable versions of your design for a range of metaverse and game environments + physical version
  5. Engage with RSTLSS to evolve your wearable into a rarer version
  6. HODL and love, or flip on secondary
For IP holders
  1. Upload your loose graphics
  2. Choose pricing and editions
  3. Choose licensing permissions
  4. Publish to RSTLSS store

OR

  1. Use RSTLSS builder to design complete wearables
  2. Choose pricing and editions
  3. Choose licensing permissions
  4. Plugin RSTLSS storefront to your online store
For RSTLSS
  • Average royalty of 30% on primary sales
  • Royalty of 2.5% on secondary sales
  • RSTLSS manages production + fulfilment

TEAM

Founder Charli Cohen has 9 years fashion industry experience, running her own successful gaming-inspired fashion brand, backed by Snapchat, King founder Riccardo Zacconi, and actress-cum-entrepreneur Maisie Williams. Charli’s journey is well documented throughout international press and she was listed Forbes 30 under 30 for Retail and eCommerce in 2018.

Charli and team have created multiverse fashion with IPs such as Assassin’s Creed, Pokémon and Sanrio, designing for in-game, AR, VR and the physical world. We have built global fashion supply chains, immersive virtual worlds and NFT marketplaces.

CHARLI

CEO

Piotr

FULL STACK DEVELOPER

BARTEK

FRONT END DEVELOPER

WITOLD

FRONT END DEVELOPER

JUSTYNA

UI/UX

BEN

BUSINESS DEVELOPMENT

FON

GRAPHIC DESIGN

JAMES

3D ARTIST

PARTNERS

CONFIRMED

FINALISING

CONVERSATIONS IN PROGRESS

ROADMAP

Listed here are our key milestones over the next 18 months.

Additionally, there will be regular updates as follows:

  • New Worlds (metaverse / game / social environments) continuously added
  • New Brands/Artists continuously added
  • New “evolution” game mechanics continuously added

10.6 HOURS

Average time Gen Z spends engaging with digital content each day.

$55B

Digital goods market in 2020, expected to grow at 23% CAGR 2020-2025.

19M+

Digital artworks minted by independent artists in Q2 of 2021: a new economy for creators

The notion of identity has evolved. There is no longer a line between the physical and digital ‘us’.

Identity is about expression – what we like, what we care about, what we stand for. We do it on the streets, on social media, in video games. We do it through our clothes, through posts, filters and avatars, through wearing our fandom (literally) on our sleeves.

Identity is also about consistency – the ability to take what matters to us, across all the environments we exist in.

At RSTLSS, our mission is to give people a way to express identity freely and fluidly, everywhere.